Daydream Blue Steam Pile Review
More Like Nightmare Beige
Daydream Blue is a Virtual Reality game for the HTC Vive, Oculus Rift and mobile VR platforms like Samsung Gear VR and Google Cardboard. It looks to be a kind of VR Animal Crossing, just a relaxed experience where you can go fishing, and just generally hang out. That is what you get here, it’s just…terrible.
Daydream Blue
Steam Page
Developer: RalphVR
Publisher: RalphVR
Release: January 25, 2017
Price: $4.99
Rig:
Intel i7 4790k @ 4.0 GHz
16 GB RAM
GTX 980
Daydream Blue is the worst VR game, nay, the worst game I’ve played so far for this site. When you play a game on the Vive, you expect it to support the Vive’s controllers no? Well not in this game. Your cursor, for lack of a better word, is controlled purely by you moving your head. Other inputs require a controller, like a PS4 or Xbox One controller. The Vive controllers actually render into the game, they just don’t do anything.
The fishing game is absurdly basic, using just one button. The other mini-games are barely browser level and became dull within a few minutes. For an unknown reason (I suspect because it’s a bandwagon) it also has incredibly barebones crafting mechanics, where you just throw stuff into a fire pit and “cook” your ingredients, by the game’s own words.

I did some digging as I was baffled by how bad all this was, and couldn’t fathom why it was like this. Turns out this is a mobile VR Jam game from 2015, and appears almost identical to that build of the game. It does have some basic voice commands, which was pretty nice, but they don’t achieve anything in game. It doesn’t feel like doing anything actually matters.
“The worst game I’ve played so far for this site.”

Usually for very cheap VR titles, I’d say “Try it out, refund it if it’s not for you”. But this is so bad I’d feel responsible for wasting your time if I said that. Just stay away. Pretend it doesn’t exist. You’ll be a lot happier.