Days of War Early Access Review
Day of Da Feet
Remember Day of Defeat? You know, that one ‘realistic’ WWII shooter that PC/history nerds like to play? Well someone tried to basically make a new version of it minus the IP and, surprise, it isn’t very good at the moment.
This game was Kickstarted around nine months ago and it still feels like a very early rough demo. The gunfire sounds like someone playing a drum or tapping on something, there is seemingly no music in the game whatsoever, and the graphics are dated (the ones shown on the Steam page look far better than in game, as if they were edited in post).
Days of War
Developer: Driven Arts
Publisher: Driven Arts
Release: January 26, 2017
Intel i7-3930K @ 3.2GHz
EVGA GTX 980
The actual combat is clunky, but maybe that is on purpose because it was WWII after all, I’m not sure. You can spawn as a decent amount of classes, but currently, the balance just isn’t there as snipers and machine guns can easily mow down pretty much any other class. Point blank with a shotgun should win versus a machine gun, at least that is what every other video game has taught me; that isn’t the case here. The game also claims to have “challenging recoil” which here means ‘guns with recoil are useless.’
I realize this just hit Early Access but after a few matches with the game, I was already over it. With a plethora of better more polished WWII games on the market made with AAA budgets, it’s hard to imagine Days of War will ever come close to the polish or quality needed to compete, let alone be good considering it only raised around $70,000 on Kickstarter. Plus there is already a better, more polished, and well received Day of Defeat like game on Steam Early Access called Day of Infamy that you can get instead which has a very positive rating with over 2000 reviews.
Worth Your Money: Probably Never