Slash It 2 Review
Words Without Friends.
Thanks Slash It 2. Because of you, I was able to type out this review at least 10% faster than normal, probably. Yes, that’s right, Slash It 2 is what we in the games criticism biz call ‘educational.’ It helps you learn to type faster, all through the wonderful medium of interactive entertainment!
Joking aside, I’m not all that familiar with typing video games – if such experiences can even be categorized as a ‘genre’ – but Slash It 2 definitely represents the best one I’ve played so far. It’s fun, rewarding, challenging, and intelligently designed all at once, plus the music is real good too. That’s assuming you’re into Tropical House, of course, which fits perfectly with the trippy, kaleidoscopic explosion of colors adorning the background of the game. There’s only one song for each mode, though, which feels a little stingy.
Slash It 2 has six of these aforestated modes; Numbers, Alphabet, Words, Insane Numbers, Insane Alphabet, and Crazy, and each one is more difficult than the last. Any of the Numbers or Alphabet modes assign the player with having to type an endless set of corresponding letters or digits as they appear on the screen.
While the mode is technically endless, the speed and difficulty of the gameplay progressively ramp up over time, to the point where the symbols begin to pop all over the screen, and your ability to keep up will eventually, but inevitably, fall short of the allotted reaction time demanded by the game. The “Insane” variants of these modes merely heat up the gas by animating the symbols as they hover around the screen or circle in 360° motions, which tests your cognitive aptitude as much as it does your ability to type.
Words mode, on the other hand, has you typing up full lexical constructions as they scroll from one side of the screen to the other, while Crazy mode is, as presumed, ridiculously hard. This final feature throws both letters and numbers randomly all over the screen, and the frequency at which they appear is matched only by the dynamics of their animations. Even the most advanced touch typers will have a struggle making it beyond a few minutes at best on this mode, but it makes for a great final trial after progressing through each of the previous levels, which require unlocking through a fairly liberal leveling system.
Oh, and make sure to turn off your achievement notifications. Seriously, Slash It 2 has 303 achievements. Three hundred and three. I don’t normally criticize this external aspect of a game, but the sheer amount of achievements creates a genuine problem if you have your notifications on, as they pop up so frequently during the gameplay that they can actually end up obscuring a significant portion of the screen, which is no good at all if you’re furiously trying to spell out words as quickly as possible.
Still, when your main issue with a game is that ‘there are too many Steam achievements’, you know that you’re probably nitpicking an otherwise perfectly decent title. Slash It 2 sets out what it wants to achieve and offers it in spades at a bargain price.
For a writer like myself, It provides all the pleasure of feverishly typing up a string of rambling verbiage, without the cost of receiving mean feedback in the comments section, and for that, I really do have to commend Slash It 2.
“fun, rewarding, challenging, and intelligently designed all at once, plus the music is real good too.”